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Devlog
Nytro demo update 3.7.0
November 18, 2019
by
OhiraKyou
4
#Nytro, #demo, #update
This update catapults the engine version from Unity 2017.4.2f2 to 2019.2.11f1. With such a long overdue engine update comes a lot of plugin wrangling and bug squashing. But, revisiting outdated system...
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Nytro demo update 3.3.0
April 17, 2019
by
OhiraKyou
1
#Nytro, #demo, #update, #Easter, #holiday
When I was a kid, I loved family Easter egg hunts. My aunt had the perfect yard for it—small, but dense with foliage and decor. Finding colorful eggs hanging in bushes, wedged in tree forks, and hid...
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Nytro demo update 3.2.2
February 23, 2019
by
OhiraKyou
2
#Nytro, #demo, #update
The crashes on Mac/OSX in 3.2.1 were seemingly caused by shader prewarming, which is a technique used to prevent hitches when rendering a shader for the first time. I'm not entirely sure why it sudden...
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Nytro demo update 3.2.1
February 21, 2019
by
OhiraKyou
3
#Nytro, #demo, #update
Version 3.2.1 of Nytro's public demo offers a novel take on the input settings menu and general improvements to UI navigation. I've occasionally found myself wanting to map more inputs to a single act...
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Nytro demo update 3.2.0 and earlier
January 13, 2019
by
OhiraKyou
5
#Nytro, #demo, #update
Public demo version 3.2.0 marks a major milestone in Nytro's development. The game is devoid of placeholder systems. It has significant playable content. And, the addition of respawning enemies on pla...
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Nytro demo update 2.0
March 07, 2018
by
OhiraKyou
3
#Nytro, #demo, #update
Long changelog this time! Making this hub was a one-sided battle against my perfectionism. There are still some bugs to work out. But, as long as you can manage a high enough frame rate to avoid major...
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Nytro demo update 1.3.0
December 31, 2017
by
OhiraKyou
1
#Nytro, #demo, #update
For most of this month, my GPU was out of commission, preventing me from using Unity or Blender. However, a replacement GPU is now installed and running smoothly! To make sure the settings menu gets i...
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Nytro demo update 1.2.0
September 04, 2017
by
OhiraKyou
1
#Nytro, #demo, #update
Development is currently focused on damage—sources, reactions, and consequences. This update is the start of that path, with a laser gate and companion health symbols. More to come soon. In addition...
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Nytro demo update 1.0.2, now with untested Mac and Linux support
August 31, 2017
by
OhiraKyou
#Nytro, #demo, #update
The camera plugin I was using in versions 1.0.0-1.0.1 was causing some pretty unreasonable errors in some scenes. The good news is that an updated beta version of the plugin was released, which fixed...
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