Nytro demo update 3.3.0



When I was a kid, I loved family Easter egg hunts. My aunt had the perfect yard for it—small, but dense with foliage and decor. Finding colorful eggs hanging in bushes, wedged in tree forks, and hidden around corners brought the same simple joy that I find in 3D platformers.

So, from now until April 21st, the collectible bolts in the grassy hub of Nytro's public demo will be colorful Easter eggs!


Changelog for 3.3.0

  • Temporarily replaced the grassy hub's bolt collectibles with colorful Easter eggs.
  • Improved Nytro's run, jump, fall, and glide animations.
  • Added tail bending and head rotation in response to player rotation.
  • Added animations for leaning into turns while charging.
  • Replaced basic walking animation with a sneaking animation.
  • Reduced transition time from falling to running animation.
  • Added depth-based color changes to Nytro while underwater.
  • Added details to cattails and lotus flowers in the grassy hub.
  • Fixed some uses of the crystal sparkle shader being unintentionally weaker when viewed from certain angles.
  • Removed an unnecessary collider from the darkness of space mesh in the grassy hub's sky.

Files

Nytro demo (Windows x86) 75 MB
Version 3.3.0 Apr 17, 2019
Nytro demo (Linux x86, x64) 107 MB
Version 3.3.0 Apr 17, 2019
Nytro demo (Mac x86, x64) 92 MB
Version 3.3.0 Apr 17, 2019

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