This update catapults the engine version from Unity 2017.4.2f2 to 2019.2.11f1. With such a long overdue engine update comes a lot of plugin wrangling and bug sq...
When I was a kid, I loved family Easter egg hunts. My aunt had the perfect yard for it—small, but dense with foliage and decor. Finding colorful eggs hanging...
The crashes on Mac/OSX in 3.2.1 were seemingly caused by shader prewarming, which is a technique used to prevent hitches when rendering a shader for the first t...
Version 3.2.1 of Nytro's public demo offers a novel take on the input settings menu and general improvements to UI navigation. I've occasionally found myself wa...
Public demo version 3.2.0 marks a major milestone in Nytro's development. The game is devoid of placeholder systems. It has significant playable content. And, t...
Long changelog this time! Making this hub was a one-sided battle against my perfectionism. There are still some bugs to work out. But, as long as you can manage...
For most of this month, my GPU was out of commission, preventing me from using Unity or Blender. However, a replacement GPU is now installed and running smoothl...
Development is currently focused on damage—sources, reactions, and consequences. This update is the start of that path, with a laser gate and companion health...